This Wednesday, we played our fourth game in our Gung Ho campaign on Table 2 again. We had 5 players for this game, 4 from Finland and one from Seattle. We did straddle quite a few time zones.
USMC (FM 8)
2nd Marine Raider Battalion (missing 12 men)
3 Raider Squads with Superior JL's and 9 men
Raider squad (4)
extra BAR's (2)
Native Assistance (2)
Satchel Charge (1)
Japanese (FM 9)
62nd Garrison Force (missing 8 men)
1 Inferior SL
3 LMG Buntai's with JL's
Knee Mortar Buntai with JL and 3x50mm Mortars
MMG Team (3)
Barbed Wire (1)
We started off using P-Y's patrol ap, smaller dots represent the JOP's. I felt this went better for both sides then the last game. The raiders got a JOP on the north side of the road in this game, but interestingly enough the IJA's JOP on the northern edge was on the east side of the barbed wire, it was positioned so the IJA could deploy on either side.
The IJA had the first roll, but did not deploy. The raiders aggressively placed all 3 squads on the table in their first couple of phases. Their green squad with the extra BAR's went on the southern edge with the blue squad just north of them. They then placed their reserve squad (pink) on the northern edge of the table. They were carrying the Satchel charge with Sgt Eero in charge, the blue and green squads were under control by Lt Mikko.
The IJA countered by placing their blue squad with Sgt Petri (SL) with the MMG team on the western side of the barbed wire.
|This is what happens when you deploy a little too close to a MMG team and a IJA infantry squad.|
|Sgt Eero has to deploy himself to start removing shock but as you can see the reserve squad took a pretty severe beating but a turn end allowed them to move out of LOS but it was clear that the Radio Tower was not going to be blown by this unit.|
|The IJA blue squad with Sgt Petri now moves north to join the main action leaving the MMG team to protect the IJA left flank.|
|Here come the raiders......|
USMC (platoon 1)
8 figures killed (adjusted FM)
Final FM 8
13 dead and 2 missing for next game
CO +4 (+1 support)
Platoon Leaders Outlook Sociable (+1 FM)
14 figures, as well as a JL killed
Final FM 5
13 dead and 4 missing for next game, with a 1CI JL
CO killed, no further tracking.
Platoon Leaders Outlook Merry