This week has been quite busy with a game each evening.
On Monday evening, Luis gave me an introduction to Battlegroup, the ruleset from the
Plastic Soldier Company. I had not played the ruleset before but certainly my CoC forces would work without problem for squad level games (1-2 platoons + supports). Over the years I have bought 3-4 of their books for reference without really looking at the rules. The BattleGroup Kursk book actually contains the ruleset so I had a chance to have a look through before the game.
As should be clear from reading this blog, I am a CoC player. I actually sat down the other night and did some counting and calculated that I play 10 TFL games on a fairly active basis. But I also play 3 Studio Tomahawk games, so there is no reason not to try out new games, and I have to say that I have been curious about this game. I suspected that it is pretty popular and when I checked on their FB page ( I hate FB but as a gamer you really have no choice now), I found that they have 5.7k members, while CoC FB has 5.4k members. Pretty similar.
Luis had set up a 4x4' ruined urban table, so slightly off Kursk but quite good for an introduction. I have been trying to figure out how to play urban combat with CoC, and have yet to sort it. Luis's table was very nice and I really could not wait to get my figures on the table. It was decided that I would play the Soviets while Luis would play the Germans.
OB (not entirely accurate)
Soviets
HQ
2 rifle platoons
Recon infantry squad
Sniper
Recon BA-10
T-34 Company
Germans
HQ
1 grenadier platoon
MMG team
Recon infantry squad
Recon Sd.Kfz 222
STUG III
Pz IV
It is an interesting game with a good Activation system. Generated differently than "O" Group but somewhat similar in that you really have to make some difficult choices each turn; as what you can do is limited. There were all the usual activations that one sees in WWII rulesets, I did find it a little unusual that a unit can shoot twice when activated but you have to do an observation test each time you fire so getting shots off is not guaranteed. I am not going to go into the ruleset further aside from saying that it does have a morale function and like CoC once your morale runs out the game is over.
I should say that I had beginner's luck and was able to win the game within 2-3 hours. Luis's dicing though was quite abysmal and as we know it is always good to let a new player win the game! I did take a couple of photos
I really enjoyed the game, and certainly would play it again. It does not have the same challenges as CoC but for a fun historical, relatively easy to pick up WWII ruleset, I can highly recommend it.