We had our second game in our 29, Let's Go campaign this past Saturday. In our first game, I (the Germans) got trounced and I started this game with -1 on my Morale, as well as missing 8 riflemen from my platoon. It seemed like I was in big trouble already, as the American force is always at full strength in each game. Fortunately between game one and two, Richard Clarke put out Talking Tactics, a primer on WWII platoon level tactics as they relate to Chain of Command. This is an excellent read and what came across to me is that as a defender with a weakened force, I had to play very conservatively.
So we started our game. I finally had got my hedge rows done, my bocage pieces made it somewhat difficult to play the last game as they blocked LOS which is not the case in this campaign. The scenario is #4 from the book. Mike threw a Morale of 11 and I threw a Morale of 9, adjusted down to 8 as I had started to lose the confidence of my men as we were routed in the last game.
Mike had 19 supports which I believe he spent on a Sherman, a HMG team, a Sniper, and a 81mm Mortar. I went defensive and purchased 4 barbwire's, 1 team entrenchment and a 8cm Mortar. So let's go to the photos. I did start the game with 2 CoC dice, as well as two hidden Marder's on my left flank. Unfortunately they can only be used against American armour.
|Shows the final position of the patrol markers (I had 3 and Mike had 4), Mike clearly was keen to go down my right flank. But of course cover always comes into play.|
|I placed my barbwire defenses just beyond the dirt road. I am not sure if this was the right choice as it allowed the Americans to advance up to close range of my planned defensive positions.|
|Oh No! Mike's first roll is a double 6 with two 3's and a 1, really the best throw imaginable at the start of a game.|
|Mike's PSC Americans, they came out looking great. This was the start of Mike's aggressive advance on my right flank|
|Although difficult to see, I have a LMG team with a JL and a FO on the 2nd floor. So essentially I had one team and a FO on the table while there were 3 full American infantry squads, a HMG team, a FO as well a Sherman.|
|The US squad advances through the fields, I hold off deploying until they are in close range. My Panzerschreck team were able to take out the Sherman. My Morale was holding while the American Morale was plummeting.|
|The heavily shocked LMG team, with their JL, SL and FO all shielding behind the building. The FO now has a very tight LOS up the road and is still attempting to call in some mortars.|
So Although I had a nice victory, I have lost 6 men and am starting the next game with a very depleted platoon with only 1 rifle team, and 3 LMG teams. My only plus is that I get an extra minefield, barbed wire or entrenchment aside from my 9 supports. The Americans are able to call up the cavalry and now have 25 supports, I believe it very unlikely that I will be counter attacking! I do have Colonel Goode nervous though.
|I made some errors in my last post re the German's starting morale, which I have corrected here.|