![]() |
| Graham and myself trying to figure things out, we were playing Henry Tudor. Rob and William were on the other side of the table playing Richard III....I am sure equally perplexed. |
wargaming in 28 mm and sometimes smaller
16 October 2026
Midgard Practice
14 October 2026
The Citadel: Breakthrough-Reconnaissance Pull (Game 1)
Germans (FM 11)
1942 Panzergrenadier Platoon #1
Supports 7
SL
2 Cars
1 Sniper
Soviets (FM 10 )
1942 Soviet Rifle Platoon #1
Supports 2
2 Entrenchments
![]() |
| Patrol Markers and JOPs |
![]() |
| We had quite a hard time figuring out the terrain instructions, we treated this as a dry Balka but it should have been a stream. It made for somewhat of a confusing game |
![]() |
| This was a tough game for the Germans, I just could not get across the Balkas, I was able to get one section off the table by running them up the road, but the second victory condition capture a JOP was stymied when the Final Countdown was initiated and then was suddenly terminated with Graham rolling a double 6 thus ending the game. I had considered withdrawing because I had lost one full section, but fate prevented me from having to make this decision. |
13 October 2026
Update Saga Terrain
![]() |
| Overview |
![]() |
| Steep Hill |
![]() |
| Large Forest |
![]() |
| 40mm Objectives...sheep! |
![]() |
| Flat Hill |
![]() |
| Small Forest |
![]() |
| Cart |
![]() |
| Baggage Train |
![]() |
| Small Rough Ground |
![]() |
| Small Marsh |
![]() |
| Small Rocky Ground |
![]() |
| Cart with Small Ruins |
25 September 2026
Age of Invasion Campaign-Franks vs Britons (S3)
Monday last, I got together at the David at my place for the third season game in the Age of Invasions campaign. I decided to do a raid on the Britons as I had not confronted David in quite sometime and I wanted to make sure that I get to play all 5 players in the campaign. I suppose I will battle the Welch in season 4. This game was going to be a tough one as David is an excellent player, but I am in it for the fun and it was really nice to have David over to my place as it had been a while.
I had chosen to RAID this season, thus there would be just one game. We played the Pure Profit scenario from the Polish Tournament Battle Pack. As noted below, I completely misunderstood the tactics needed to succeed in this scenario.
Photos
| Starting positions, with the Franks to the left and the baggage train in the middle. |
| The Britons are ready. |
| Turn 2 and the Britons had already captured 2 of the 3 baggage trains! |
| Game was over essentially at the beginning of turn 4, I will know better the next time. |
Results
23 September 2026
Sharp Practice-French Indian War
20 September 2026
Full Nelson Playtest v2
16 September 2026
Storming the Citadel-Game 7
We played the 7th game in our Storming the Citadel campaign last Thursday at the Abyss. This was on table 6 and was the third attack by the Germans. The Soviets again carried over their supports from the previous game. We both got extra dice rolls as this was 3rd go on this table. I should note to gain a major victory, the Germans have to win this game.
Forces
Germans (FM 11)
1942 Panzergrenadier Platoon (no. 3)
Supports 19
SL
MMGStuH 42
IG18
Soviets (FM 9 )
1942 Soviet Rifle Platoon (no.2) minus 24 figures
Supports 7 (+ 17 previous)
Marsh
DSHK HMG Tm
ATR
PGB
Minefield
3 entrenchments
L46 ATG
Flamethrower team
MMG
Regular Squad
Game
This was an interesting game as it could be the last. The Soviets were already significantly depleted and although the Germans had a strong force, they had to win at all costs. The game initially started off somewhat tentatively with both side reluctant to deploy with a focus on going CoC pips. Soon after suddenly everything was on the table (except the Soviet Flamethrower Team). I knew that this was not going to be a tactical movement game but more so an attempt to crush the Soviets with HE as they were well entrenched in hard cover. This turned into a bloody battle, certainly the Germans had more double phases as well as better attack dice but their defence dice were not good and they lost both SLs as well as a full squad. The Soviets held up as best as they could but the heavy bombardment took it's toll. Both sides had plumetting morale, but the Soviets hit 3 while the German morale was 5. Game over.....German Major Victory.
Summing Up
I believe this campaign structure made it pretty difficult for the Soviets do win. Notwithstanding, we decided to go on to part 2: The Breakthrough, so more to come.

























