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| 1945 US Infantry squad with SMG armed leader with 2 team each with one BAR gunner. |
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| A Volkgrenadier sniper and MMG team |
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| Observation Posts to be used as objectives. |
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| 1945 US Infantry squad with SMG armed leader with 2 team each with one BAR gunner. |
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| A Volkgrenadier sniper and MMG team |
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| Observation Posts to be used as objectives. |
A couple of days ago, myself and Graham got in a second game in our Storming the Citadel campaign. I had already played this scenario with William as documented in the previous blog post. I had won but it was a close run thing.
This time we played on Graham's table as you can see below.
Forces
Germans (FM 9, Supports 3)
1942 Panzergrenadier Platoon (less 7 men)
Adjutant
Pregame Barrage
2 Engineer Teams
Soviets (FM 9, Supports 2) (less 6 men)
1942 Soviet Rifle Platoon
8 minefields
2 entrenchments
Game
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| Patrol Markers and JOPs |
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| Patrol Markers and JOPs |
After the Salem Witch Trials several of the accused fled north into the remote forests of Maine and the Maritimes, beyond the reach of Puritan courts. Living quietly near communities of the Wabanaki Confederacy, their descendants preserved a darker and more secret tradition recorded in a hidden grimoire begun by the original fugitives. Passed from generation to generation, the book contained cryptic symbols, forbidden rites, and whispered accounts of ancient powers tied to the wilderness, including stories drawn from Wabanaki mythology of spirits and shapeshifting beings that could move between human and animal form in the deep northern forests.
I have had some reservations about Dracula's America but I really enjoyed this game. I think that I liked this game as the figures were not complicated with a lot of skills and weapons. This made it much smoother to play. I think I would be happy to play one-off games but maybe less so campaigns.