05 November 2022

Pulp Alley- China Station- Enemy Patrol


I had another game of Pulp Alley yesterday at P-Y's in Lachine. He has finished up his gaming room in his garage, and it was really quite nice. It is large with excellent light. The room is centred by a terrific 9x5' very solid gaming table. Around two walls are shelves hosting his gaming terrain as well as some figures. His WaC collection of figures and terrain was especially impressive. Along the third wall are his paint station, his 3D Printers as well an airbrush station. I was really quite envious.

We decided to have a game of Pulp Alley, and I had just recently purchased the China Station expansion with all the cards so we decided to play the first scenario from the book. I went with my Baker Street league, as I felt it might be good for this this campaign which is generally an investigative one set on the coast somewhere in Southeast Asia. P-Y used his Cultist league.

Essentially this pamphlet is a 12 scenario campaign, the goal is to find out what is the meaning of Code 3-2-7. There are multiple groups on the trail of Code 3-2-7. The first part of the campaign is an investigative phase to discover what is Code 3-27 and the second part of the campaign is to track it down.

Our first scenario, is set in a jungle and the leagues head there after intercepting a message to Commander Hakka who may hold the clue to what Code 3-2-7 represents.



As is usual P-Y set up a terrific table as you can see below.
The Table
No plot points but we placed 4 search markers, only our leaders were placed at the beginning of the game which is limited to 8 turns. Initially our leaders search and if successful, draw a scenario card which will either allow you to rescue another member of your league or cause an enemy patrol to be placed. Three enemy patrols were placed at the beginning of the game. These patrols can prevent a character from searching the markers and randomly move about the table at the end of each turn.
Turn 6, Dr Zirkov, Holmes, Watson as well as Lestrade are now on the table.
End of game, I have been able to also get my Hell Division Gang on the table.

My dicing was quite good in this game, while P-Y's was pretty dismal so the game was a little unbalanced.  I had the most investigators on the table at the end of Turn 8. The only character that I had left off the table was Dr Jekyll so he was captured by Commander Hakka as well as the Cultist character Dexter. 

Baker Street
3+ Reputation
League rewards: +1 Gear, +1 Contacts, +1 Tips

Followers of the Eye
No change

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