wargaming in 28 mm and sometimes smaller
13 October 2024
Carnevale
10 October 2024
CoC Training Night at the Abyss
1942 Soviet Union, Italians to the right |
1945 Normandy, Canadians in the foreground |
L-R Dan, Gabriel, Julian and Graham. I did not get a shot of Artin |
Post game observations sent on to the players:
I thought every one did quite well and there was a basic understanding of the rules. I believe the Patrol Phase went well on both tables, there are a lot of nuances to this pregame which take a long time to learn, Certainly I am still learning. A critical part of this in the pregame sequence is picking your supports after you see the terrain and the JOPs have been placed. Your choice of supports is based on where you are going to deploy and where your opponent might deploy. The terrain is a big deal here, as it is your cover as you advance or defend.
I believe the mechanics are pretty simple and all you really need to play the game is the 6 page QRS and with a games-master there is really no need to refer to the rulebook. The biggest weakness as I saw was an understanding of the shooting rules but more so how it is applied to a target in respect to shock. This game is all about shock and how it contributes to Force Morale, when checking for successes in respect to hits, this has to be done by teams (except in cases of platoons where there are no teams-Soviets). In this manner you can kill a team while applying shock to a whole section/squad; kills are not shared but shock is, a somewhat difficult concept to appreciate when you start playing.
Both games had a lot of entrenched firing back and forth, which is a little boring to play but this is perfectly normal when first learning the game.
09 October 2024
SAGA Night: Seljuks vs Welsh
SAGA Montréal |
07 October 2024
06 October 2024
What a Cowboy Campaign: Showdown in Los Nachos
The Tainted Dessert, the Makinen's started in the foreground. |