29 January 2024

CoC Training: Canadians attack the Bersaglieri


Last Sunday we got together at the Abyss for another training game of CoC. Two club members, Gabriel and Dan, came for the game. We played in 20mm as my WWII terrain is at that scale. Gabriel has a 28mm Canadian platoon and is working on a 20mm French Platoon. Dan has, I believe, some 28mm platoons but also has a beautifully painted 20mm Bersaglieri platoon. He has put this together for Eastern Europe, but we decided to play a Western European game with a Canadian platoon attacking an Italian farm defended by a platoon of Italian marksmen. Quite ahistoric but it got the job done. We had to do a bit of fiddling with the Italian list but used the one from the Serafimovich campaign.

The Canadians were attacking from the left
We played the Attack and Defend scenario
Patrol Markers
JOP's
Good use of Smoke
A Vickers team supported by an Infantry section move up on their right in an attempt to out-flank the Italians on their left
Unfortunately the Italians got caught in the open and were pulverised by 2 Canadian sections, giving the game to the Canadians.

I believe both players enjoyed the game, it was their second game and it went quite well. I felt no need do the Patrol Phase twice as they both had well placed JOP's. I made a fairly significant error with the armour rules, which gave quite an advantage to the Canadians. The Canadians did win on morale and I think we could have selected better supports for the Italians. They really had no AT weaponry (as was the case in Eastern Europe) but the next time they see the table in Western Europe they will have a Pak38. 



24 January 2024

Tournoi de SAGA

Some photos from our club's SAGA tournament organised by my friend Luis. The tournament was held last Saturday with 10 contestants, some coming from Quebec City as well as Ottawa. It was a great time.

Luis, the organiser, with François the Winner

Martin won the best painted army

Scoresheet



02 January 2024

Dracula's America

 

Unfortunately, I was unable to post this brief report in 2023, but it was my last game of 2023. Myself and Luis met at his place for another great game of Dracula's America. We played similar posses as our last game. I dod not remember the name of the scenario but essentially we started with $120 posses in opposite  corners of the terrain which was again a western town.

In one of the central building was the Necronomicon, the winner simply had to control this building after 8 turns. It was a good game with a lot of back and forth. We were able to take out some of our opposing characters but at the end of the game, I believed Luis controlled 3 of the 4 buildings while I just controlled one. A die was thrown and Luis's Skinwalker posse discovered the Necronomicon. It looks like my Nephilim will require a bit more training!
Luis wanted me to point out it was not a good idea for fallen angels to hang out around a brothel.

The real good news is that we are starting a campaign in the New Year which I am much looking forward to, we are organising our posses now and hopefully within the month we will get in our first game.



30 December 2023

Caesar's Camp: La Ferme de Caubert

 

Myself and Graham got together at the Abyss before Xmas for our fourth turn in our Caesar's Camp campaign. This was the second go with our platoons from our third game, so we both had some missing men.

German Defenders-217th Infanterie Regiment (FM10)

2nd Wave Infantry Platoon #3
2 SL's
3 squads of 10 men, lead by a JL's, one squad with a MG08/15-missing 6 men

Supports 12
2 barbed wire
2 minefield
Flamethrower Team
Entrenchment
Infantry Squad

Scottish Attackers-The Cameron Highlanders (FM8)

British EW Infantry Platoon (D Company)
2 Senior Leaders
2" Mortar Team
3 sections of 11 men, lead by Junior Leaders-missing 1 man

Supports 16
Vickers MMG
2" Mortar Team
Sniper
Char B1 bis
Hotchkiss H39

Scenario

This is the Attack and Defend scenario from the main rulebook.  The victory conditions were going to be difficult with the Scots having to capture 2 of the buildings in the German position or reduce their FM to 0. Clearly the latter was going to be easier and I should note that if I brought in AFV's they would be restricted to the road. I had expected that Graham would go with a Bunker Buster, but I guessed wrong!

Game

JOP's, no real advantage to either side but I would have liked to get a little further up on my left flank. The Germans are defending the village to the right of the photo and the Scots were attacking from the left of the table.
Advancing Scots to the right flank as Graham had made my left flank impermeable to attack.
Graham put 2 barbed wire on the road which really shut down any advance of my 2 French tanks, once I moved my troops to their right flank I was able to place the Char bis on the road. It did a pretty good job of showering HE on the buildings.
Graham basically put his men in the stone houses, I felt the Char could deal with this, so I started to lay down smoke and of course at a critical moment a turn end came up so I lost all my cover. I think this was going to be OK as my advancing troops were mostly out of LOS. But then catastrophe, that I should have been able to predict. The Germans ambushed my advancing section with their Flamethrower team, essentially dropping them to 3 figures, my FM fell precipitously and I made the decision to withdraw. Unfortunately some of my men ended up being captured as they were more than 12" from a JOP. A German victory!

The Butcher's Bill

Germans Platoon #3 (6 dead, 1 missing next game)
4 figures lost
CO 0
MO -1
Outlook Cheerful


The Camerons Platoon1/D Company (3 dead, 2 missing next game)
7 figures lost, 5 captured
CO -2
MO-5
Outlook Concerned


CoC Demo

After our game we had a demo game of CoC with 3 new players, all members of our club. From left to right is Dan, Graham (who was checking on my tutorial mistakes), Michele and William. We played on the same table with the same scenario but Dan brought his Italians so we made them defending against the Canadian attackers. I think we all had a good time and I found that the 3 new players picked upon the game quite quickly. I only had to play the Patrol Phase once as we got a satisfactory result. We did not finish the game and did not use any vehicles but we got in all the mechanics including combat. It went quite well and I am pretty confident that they will all want to play again.
Dan's beautifully painted Italians

Myself and Graham will pick up our campaign after Xmas. I am going to have to figure out a way to deal with his ambushing Flamethrower Team!