Leaders, however, were a little more tricky. They can have 2 states; the number of Command Initiatives they have as well if they are Wounded or not (no Command ability for the present turn). As the game progresses a leader can also drop in their ability to give commands (ie their comand initiative can drop). In most cases, Senior Leaders start with 3 CI, while Junior Leaders start with 2CI.
Initially, I glued tiny red beads on the bases of the leaders to indicate their level of command and would remove a bead during the game if their CI fell. It really was not the best system though as I would have to go over all my leaders before each game and the terraining on the bases was being damaged. Wounded leaders were just tipped over on the table!
Recently, I attended Huzzah, a gaming convention in Portland, ME and there played in a game of Flint and Feather where the GM had these very attractive markers to desiginate how many wounds each figure had. All the figures were on metal bases (my new method of bases) and the attrition marker was attached via a small magnet to the base. I really liked how it looked and through a series of emails, I was able to track down the guy who made the MDF markers, and he very kindly agreed to make me a bunch to my specification.
I needed 2 sizes, one to accomodate the leaders on 25mm bases and one to accomodate the Gun Team leaders who were on 20mm bases. What follows is some photos.
|Three rows of 25mm bases with 1,2,3 stars and 1 row of 20mm for Gun Team leaders.|
|A SL with 3 CI, followed by a JL with 2 CI and then a JL who has lost a CI.|
|6 pdr ATG Team w/JL.|
Anyway, I am quite pleased with these markers, they are quite simple and unobstrusive. I have a game coming up this Saturday so I will soon have some photos of them in action.
I have also almost finished painting up my new AB Brits and Germans to replace my initial PSC troops who have gone to a new home in Nebraska. Spreading the Lard!