At the same time, the Battleboards and SAGA dice give it a really tactical depth, while the individual figure characteristics (a problem I find with a lot of the new Osprey Skirmish games) are kept to a minimum. Hearthguard are all hearthguard and so on. The movement, shooting and melee mechanisms are all quite simple and easily remembered.
Sounds simple does it not, but the Battleboards and the SAGA dice really lift this with the player having to make some very complex tactical decisions in each turn which not only effect that turn but also the next.
As you can guess, I quite enjoy this game. We have been playing with factions from the main Dark Ages ruleset but last night I decided to play the Britons a faction from the Aetius and Arthur supplement. It was a fun game and as promised we had no difficulty matching warbands from eras 500 years apart. I also have some a Moslem warband ready to go from the Cross and Crescent supplement, so more to come.
It was also the first time I played a non generic Warlord, I could not resist fielding Arthur, King of the Britons. I hardily every play warbands with Hearthguards and using Arthur required using a all Hearthguard warband! The Briton Battleboard had lot's of interesting options.
We had a good game, I am sure Adam will have a Action Report soon up on his blog; the Fencing Frog but I did take a couple of photos.
|The javelin throwing Norse-Gaels cut down this unit of Hearthguard pretty quickly|
|The Sacred Ground (a very nice terrain piece the Adam acquired in a kickstarter)|
|Arthur and a band of Hearthguard|