Myself and Mike had our 3rd game in 4 weeks of CoC. Like our last game, we set up the terrain and then diced for the scenario. Scenario 4 came up this time: A Delaying Action. We then diced for sides, I won and picked a British Infantry Platoon, Mike took the German Grenadiers. Diced again for Attacker/Defender, I won and chose to be the attacker. We then diced for Morale, I ended up with 9 and Mike 10. Finally we diced for supports, I rolled a 7, Mike as the defender got half a 3. Our supports were blinded, but I picked a Paratroop section (6) and 1 entrenchment (1). I know Mike picked a 5cm mortar (2), I am not sure what his choice was from list 1.
So the game started with the patrol phase, I think Mike got the better of me here. I was hoping to advance my markers on my left flank. The scenario runs the long edge of the terrain. My set up was in the far ground of the below photo and Mikes was in the foreground. Mike had 3 patrol markers all placed outside of 6" of his short edge of the table, and placed with 6" of each other as his starting position. I placed 4 patrol markers on one spot on my short edge ( I selected the dead centre). My objective in the game was to capture the German JOP marked with the red x in the photo and hold it until turn end. I will now let the photos do the talking.
|Mike very quickly set a squad in the upper story of the stone house.|
|I started off well by laying down smoke.|
|Mike rapidly moves his second squad to the bocage as a defense on his right flank.|
|I rapidly advance my first section along the bocage to provide cover, the German line up their LMG in the cornfield edge.|
|Mike throws four D6 and a mortar barrage fall right on the section where my main advance is taking place, few loses are suffered but both the German and British units are pinned.|
|I aggressively advance my second section up the road along the edge of the bocage and my 3rd infantry section through the crop fields, the advance seems to be going well.|