This past week, we had our 2nd battle in the Normandy campaign at Saint Aubain-sur-Mer with German Kp.5.IR.736.ID.716 (zug #2) defending against a platoon from the British 3rdID/2.
Here are some photos of the table set up, we played the 3rd scenario from the CoC main book "Attack and Defend". In this game the Germans are tasked with defending the regimental headquarters of IR716 just on the outskirts of Saint Aubain-sur-Mer in a walled chateau. This is bocage country, so lots of hidden movement possible as well as hard cover all around.
Gestapo officer, Colonel Puntanesca |
Bocage Alley |
Overview |
British attacking from the left |
We played the patrol phase on P-Y's ap, this worked very well.
I felt Jur got the better of me in the Patrol Phase |
Forces
British 3rd Infantry Division (platoon #2)
FM 8
Supports 6
Standard British Rifle Platoon
Sherman
German Kp.5.IR.736.ID.716 (zug #2)
FM 10
Supports 3
Standard German Grenadier Platoon
Sd.Kfz. 250
The Game
The Germans move their yellow squad to counter this threat on their left flank but as you can see their green squad is taking a pounding. |
The Germans finally get their MMG armed Sd.Kfz 250 in close range but it does little to the British blue squad behind the hedge that has now denied the German left flank JOP to them. |
The German green squad beats a tactical retreat, this is a campaign after all. |
The German blue squad JL has taken a hit, the German SL runs to get in command range. They fire at the depleted British green squad in the field..... |
Butcher's Bill
British Platoon #2 (3rd ID)
FM 4
5 dead, 3 missing
CO -1
MO -2
German Kp.5.IR.736.ID.716 (zug #2)
FM 8
3 dead, 2 missing
CO +1
MO +1
Tactical Decisions
yet to be decided!
That’s a smashing looking game. Particularly like the chateau. Think I need to add your blog to my list. I followed the link on chum George’s blog to get here.
ReplyDeleteCheers
Matt