This past Monday myself and Graham got together to start a new Chain of Command campaign, this one centred on the Eastern Front during the Kursk offensive. Graham has recently painted a platoon of AB Soviets and we wanted to get them on the table.
The campaign is pretty simple, and to win a major victory the Germans have to blast through 6 tables in 7 turns. Three of the tables are one off battles, but it is still a challenge as table 3, 4 and 6 can be fought over several times. We play the games using CoCv2 scenarios but tables 2 and 5 are quite novel in their objectives so we will go with those scenarios as written in the campaign. Of course, the orders of battles and supports as listed in the campaign booklets will be used. I should note that the campaign uses all 6 basic scenario types as listed in the rulebooks and it is notable that they are played in order!
Scenario One: Eyes Down!
This is played as the Probe. Minimal terrain on the table with the Germans having to drive the Soviets off the table by dropping their Force Morale to a point where they lose a Command Dice.
Forces
Soviets FM 9-Supports 6
1942 Rifle Platoon
Replen Point
5cm Mortar
Medic
Sniper
Germans FM 11-Supports 5
1942 Panzergrenadier Platoon
Sniper
Senior Leader
Game
Of course, I only took few photos.......
.....the game was about 90 minutes, it started as a bit of a slugfest and really could have gone either way but I think my dice were a little better and having the higher starting FM helped the Germans being the victors in this first game.
Summing Up
































