Myself and Graham got together at the Abyss yesterday for our second turn in our Caesar's Camp campaign, we both had fresh platoons and Graham had a free Off Table Bunker Buster which fired 12d6 HE and AP. This was rather intimidating to me, with my only option really to litter the table with smoke.
German Defenders-217th Infanterie Regiment (FM10)
2nd Wave Infantry Platoon #2
2 SL's
3 squads of 10 men, lead by a JL's, one squad with a MG08/15
Off Table Bunker Buster (Flak 36)
2 CoC pips
Supports 6
2 barbed wire
2 minefield
roadblock
Scottish Attackers-The Seaforth Highlander's (FM8)
British EW Infantry Platoon
2 Senior Leaders
2" Mortar Team
3 sections of 11 men, lead by Junior Leaders
Supports 16
Pregame Barrage
Vickers MMG
2" Mortar Team
Char B1 Bis
Hotchkiss H39
Scenario
This is Scenario 4 from the main rulebook: The Flank Attack. It is a one off scenario and is not played twice. It has an interesting Patrol Phase, with the attacker having to sets of 3 Patrol Markers.
Game
Here is the table, the fields in the left are contiguous |
Somewhat of an unsatisfactory Patrol Phase with neither side getting the upper hand |
The Butcher's Bill
Germans
CO 0
MO -1
Outlook Cheerful
Scots (-1 on FM rolls)
CO -1
MO-4
Outlook Thoughtful
The Scots get to use tanks in Scenario 4, the Germans will have to pay for their Off Table MMG in the next scenario. Hopefully we will get to it within 3 weeks.
As an aside, I used the same terrain but with the Attack and Defence scenario as a demonstration game with David and Gabriel to introduce them to CoC. It went well with a very catastrophic combat to finish off the game. As usual, we played the Patrol Phase twice so the new players could get a good sense of it.
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